Dead Air: Runway Finale
Game: Left 4 Dead 2
Type: Mod, Campaign, Custom
Developer: Me
Role: Level Designer
Engine: Source
Tools: Hammer Editor, Stripper: Source, BSPSource
This is the final chapter of the Dead Air campaign that I’ve modified mainly for gameplay purposes. I’ve only added additional luggage piles, a baggage cart, and a catering truck to help the Special Infected team with attacking the survivors in a previously open area. The Finale trigger was also changed so that it can be started quicker, without having to wait through the dialogue.