Magic Spells Menu

Game: Team Fortress 2
Type: Mod, Mechanic, Source-Mod Plugin
Developer: Me

Role: Gameplay Engineer
Engine: Source
Language: SourcePawn
Tools: SDKTools, DHooks

This is a mod that I developed in 2022. It gives players the option to choose a magic spell (which is part of the game by default) from a menu that opens at every round start. A cooldown is triggered after a spell has been used for balancing reasons and it even has a nice little extra which is the small UI in the bottom left so players are aware of their spell and its number of charges.

 
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Boomer Self-Destruct

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Special Infected Control